| 1 | function __init_d3d() |
| 2 | { |
| 3 | global.__d3d = false; |
| 4 | global.__d3dDepth = 0; |
| 5 | global.__d3dCamera = camera_create(); |
| 6 | global.__d3dPrimKind = -1; |
| 7 | global.__d3dPrimTex = -1; |
| 8 | global.__d3dPrimBuffer = vertex_create_buffer(); |
| 9 | vertex_format_begin(); |
| 10 | vertex_format_add_position_3d(); |
| 11 | vertex_format_add_normal(); |
| 12 | vertex_format_add_colour(); |
| 13 | vertex_format_add_texcoord(); |
| 14 | global.__d3dPrimVF = vertex_format_end(); |
| 15 | global.__d3dDeprecatedMessage = [false]; |
| 16 | } |