1 | function __init_d3d() //gml_Script___init_d3d |
2 | { |
3 | global.__d3d = false |
4 | global.__d3dDepth = 0 |
5 | global.__d3dCamera = camera_create() |
6 | global.__d3dPrimKind = -1 |
7 | global.__d3dPrimTex = -1 |
8 | global.__d3dPrimBuffer = vertex_create_buffer() |
9 | vertex_format_begin() |
10 | vertex_format_add_position_3d() |
11 | vertex_format_add_normal() |
12 | vertex_format_add_colour() |
13 | vertex_format_add_texcoord() |
14 | global.__d3dPrimVF = vertex_format_end() |
15 | global.__d3dDeprecatedMessage = [false] |
16 | } |