| 1 | function cutscene_actor_into_follower() |
| 2 | { |
| 3 | if (global.party_member == -4) |
| 4 | { |
| 5 | cutscene_advance(); |
| 6 | return false; |
| 7 | } |
| 8 | instance_create(actor_follower.x, actor_follower.y, global.party_member); |
| 9 | instance_destroy(actor_follower); |
| 10 | cutscene_advance(); |
| 11 | return true; |
| 12 | } |