| 1 | function cutscene_camera_reset() |
| 2 | { |
| 3 | if (instance_exists(obj_camera)) |
| 4 | instance_destroy(obj_camera); |
| 5 | camera_set_view_target(view_camera[0], 1031); |
| 6 | if (argument_count > 0 && argument[0] == true) |
| 7 | return true; |
| 8 | else |
| 9 | cutscene_advance(); |
| 10 | return true; |
| 11 | } |