1 | function cutscene_dialogue_dark() //gml_Script_cutscene_dialogue_dark |
2 | { |
3 | if (!instance_exists(obj_dialogue_dark)) |
4 | msg = instance_create(x, y, obj_dialogue_dark) |
5 | if (!global.dialogue_open) |
6 | { |
7 | cutscene_advance() |
8 | return true; |
9 | } |
10 | return false; |
11 | } |