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gml_GlobalScript_cutscene_dialogue_set_portraits

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function cutscene_dialogue_set_portraits() //gml_Script_cutscene_dialogue_set_portraits
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{
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    with (msg)
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    {
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        for (var i = 0; i < argument_count; i++)
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            prt[i] = argument[i]
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    }
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    return true;
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}