| 1 | function cutscene_npc_direction(arg0, arg1) | 
| 2 | { | 
| 3 | if (instance_exists(arg0)) | 
| 4 |     { | 
| 5 | with (arg0) | 
| 6 |         { | 
| 7 | npc_direction = arg1; | 
| 8 | with (other) | 
| 9 | cutscene_advance(); | 
| 10 | return true; | 
| 11 | } | 
| 12 | } | 
| 13 | return false; | 
| 14 | } |