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gml_GlobalScript_cutscene_sfx_play_at_frame

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function cutscene_sfx_play_at_frame() //gml_Script_cutscene_sfx_play_at_frame
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{
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    with (argument[0])
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    {
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        if (argument[1] >= (image_index - image_speed) && argument[1] <= (image_index + image_speed))
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        {
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            if (!audio_is_playing(argument[2]))
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                audio_play_sound(argument[2], 1, 0)
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            return true;
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        }
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    }
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    return false;
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}