| 1 | function scr_audio_fade_out |
| 2 | { |
| 3 | var snd = arg0; |
| 4 | var fade_len = arg1; |
| 5 | if (!audio_is_playing(snd)) |
| 6 | return false; |
| 7 | audio_sound_gain(snd, 0, fade_len); |
| 8 | if (instance_exists(obj_audio_fade_helper)) |
| 9 | { |
| 10 | with (obj_audio_fade_helper) |
| 11 | { |
| 12 | if (audio_to_fade == snd) |
| 13 | return false; |
| 14 | } |
| 15 | } |
| 16 | with (instance_create(0, 0, obj_audio_fade_helper)) |
| 17 | audio_to_fade = snd; |
| 18 | } |