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function scr_battle_core_directory_generationscr_battle_core_directory_generationfunction scr_battle_core_directory_generation() //gml_Script_scr_battle_core_directory_generation
{
var battle_enemy_name = global.battle_enemy_name
var game_mode = global.game_mode
if (game_mode == "customs")
{
if (battle_enemy_name == "craniex")
script_execute(scr_generate_battle_craniex)
else if (battle_enemy_name == "ms mettaton")
script_execute(scr_generate_battle_ms_mettaton)
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "nobody came")
script_execute(gml_Script_scr_generate_battle_nobody_came_yellow)
else if (battle_enemy_name == "froggit intro")
script_execute(gml_Script_scr_generate_battle_froggit_intro_yellow)
else if (battle_enemy_name == "flowey intro")
script_execute(gml_Script_scr_generate_battle_flowey_intro_yellow)
else if (battle_enemy_name == "flier solo")
script_execute(gml_Script_scr_generate_battle_flier_solo)
else if (battle_enemy_name == "flier trio")
script_execute(gml_Script_scr_generate_battle_flier_trio)
else if (battle_enemy_name == "penilla solo")
script_execute(gml_Script_scr_generate_battle_penilla_solo)
else if (battle_enemy_name == "flier penilla duo")
script_execute(gml_Script_scr_generate_battle_flier_penilla_duo)
else if (battle_enemy_name == "sweet corn solo")
script_execute(gml_Script_scr_generate_battle_sweet_corn_solo)
else if (battle_enemy_name == "sweet corn duo")
script_execute(gml_Script_scr_generate_battle_sweet_corn_duo)
else if (battle_enemy_name == "sweet corn penilla duo")
script_execute(gml_Script_scr_generate_battle_sweet_corn_penilla_duo)
else if (battle_enemy_name == "crispy scroll solo")
script_execute(gml_Script_scr_generate_battle_crispy_scroll_solo)
else if (battle_enemy_name == "crispy scroll penilla duo")
script_execute(gml_Script_scr_generate_battle_crispy_scroll_penilla_duo)
else if (battle_enemy_name == "rorrim solo")
script_execute(gml_Script_scr_generate_battle_rorrim_solo)
else if (battle_enemy_name == "decibat")
script_execute(gml_Script_scr_generate_battle_decibat)
else if (battle_enemy_name == "dalv")
script_execute(gml_Script_scr_generate_battle_dalv)
else if (battle_enemy_name == "micro froggit")
script_execute(gml_Script_scr_generate_battle_micro_froggit)
else if (battle_enemy_name == "insomnitot solo")
script_execute(gml_Script_scr_generate_battle_insomnitot_solo)
else if (battle_enemy_name == "insomnitot duo")
script_execute(gml_Script_scr_generate_battle_insomnitot_duo)
else if (battle_enemy_name == "know cone solo")
script_execute(gml_Script_scr_generate_battle_know_cone_solo)
else if (battle_enemy_name == "know cone insomnitot duo")
script_execute(gml_Script_scr_generate_battle_know_cone_insomnitot_duo)
else if (battle_enemy_name == "frostermit solo")
script_execute(gml_Script_scr_generate_battle_frostermit_solo)
else if (battle_enemy_name == "frostermit know cone duo")
script_execute(gml_Script_scr_generate_battle_frostermit_know_cone_duo)
else if (battle_enemy_name == "trihecta together")
script_execute(gml_Script_scr_generate_battle_trihecta_together)
else if (battle_enemy_name == "trihecta separated")
script_execute(gml_Script_scr_generate_battle_trihecta_separated)
else if (battle_enemy_name == "martlet pacifist")
script_execute(gml_Script_scr_generate_battle_martlet_pacifist)
else if (battle_enemy_name == "martlet genocide")
script_execute(gml_Script_scr_generate_battle_martlet_genocide)
else if (battle_enemy_name == "shufflers")
script_execute(gml_Script_scr_generate_battle_shufflers)
else if (battle_enemy_name == "dunebud solo")
script_execute(gml_Script_scr_generate_battle_dunebud_solo)
else if (battle_enemy_name == "dunebud duo")
script_execute(gml_Script_scr_generate_battle_dunebud_duo)
else if (battle_enemy_name == "cactony solo")
script_execute(gml_Script_scr_generate_battle_cactony_solo)
else if (battle_enemy_name == "slither solo")
script_execute(gml_Script_scr_generate_battle_slither_solo)
else if (battle_enemy_name == "bowll solo")
script_execute(gml_Script_scr_generate_battle_bowll_solo)
else if (battle_enemy_name == "cactony slither duo")
script_execute(gml_Script_scr_generate_battle_cactony_slither_duo)
else if (battle_enemy_name == "flower girls")
script_execute(gml_Script_scr_generate_battle_flower_girls_solo)
else if (battle_enemy_name == "el bailador")
script_execute(gml_Script_scr_generate_battle_el_bailador)
else if (battle_enemy_name == "dummy training pacifist")
script_execute(gml_Script_scr_generate_battle_dummy_training_pacifist)
else if (battle_enemy_name == "ceroba genocide")
script_execute(gml_Script_scr_generate_battle_ceroba_genocide)
else if (battle_enemy_name == "starlo")
script_execute(gml_Script_scr_generate_battle_starlo)
else if (battle_enemy_name == "boulders minifight")
script_execute(gml_Script_scr_generate_battle_boulders_minifight)
else if (battle_enemy_name == "feisty five")
script_execute(gml_Script_scr_generate_battle_feisty_five)
else if (battle_enemy_name == "steam minifight")
script_execute(gml_Script_scr_generate_battle_steam_minifight)
else if (battle_enemy_name == "energy balls minifight")
script_execute(gml_Script_scr_generate_battle_energy_balls)
else if (battle_enemy_name == "tellyvis")
script_execute(gml_Script_scr_generate_battle_tellyvis_solo)
else if (battle_enemy_name == "goosic")
script_execute(gml_Script_scr_generate_battle_goosic_solo)
... () //gml_Script_scr_battle_core_directory_generation |
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{ |
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var battle_enemy_name = global.battle_enemy_name |
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var game_mode = global.game_mode |
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if (game_mode == "customs") |
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{ |
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if (battle_enemy_name == "craniex") |
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script_execute(scr_generate_battle_craniex) |
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else if (battle_enemy_name == "ms mettaton") |
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script_execute(scr_generate_battle_ms_mettaton) |
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} |
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else if (game_mode == "yellow") |
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{ |
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if (battle_enemy_name == "nobody came") |
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script_execute(gml_Script_scr_generate_battle_nobody_came_yellow) |
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else if (battle_enemy_name == "froggit intro") |
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script_execute(gml_Script_scr_generate_battle_froggit_intro_yellow) |
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else if (battle_enemy_name == "flowey intro") |
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script_execute(gml_Script_scr_generate_battle_flowey_intro_yellow) |
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else if (battle_enemy_name == "flier solo") |
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script_execute(gml_Script_scr_generate_battle_flier_solo) |
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else if (battle_enemy_name == "flier trio") |
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script_execute(gml_Script_scr_generate_battle_flier_trio) |
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else if (battle_enemy_name == "penilla solo") |
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script_execute(gml_Script_scr_generate_battle_penilla_solo) |
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else if (battle_enemy_name == "flier penilla duo") |
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script_execute(gml_Script_scr_generate_battle_flier_penilla_duo) |
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else if (battle_enemy_name == "sweet corn solo") |
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script_execute(gml_Script_scr_generate_battle_sweet_corn_solo) |
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else if (battle_enemy_name == "sweet corn duo") |
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script_execute(gml_Script_scr_generate_battle_sweet_corn_duo) |
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else if (battle_enemy_name == "sweet corn penilla duo") |
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script_execute(gml_Script_scr_generate_battle_sweet_corn_penilla_duo) |
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else if (battle_enemy_name == "crispy scroll solo") |
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script_execute(gml_Script_scr_generate_battle_crispy_scroll_solo) |
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else if (battle_enemy_name == "crispy scroll penilla duo") |
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script_execute(gml_Script_scr_generate_battle_crispy_scroll_penilla_duo) |
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else if (battle_enemy_name == "rorrim solo") |
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script_execute(gml_Script_scr_generate_battle_rorrim_solo) |
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else if (battle_enemy_name == "decibat") |
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script_execute(gml_Script_scr_generate_battle_decibat) |
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else if (battle_enemy_name == "dalv") |
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script_execute(gml_Script_scr_generate_battle_dalv) |
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else if (battle_enemy_name == "micro froggit") |
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script_execute(gml_Script_scr_generate_battle_micro_froggit) |
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else if (battle_enemy_name == "insomnitot solo") |
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script_execute(gml_Script_scr_generate_battle_insomnitot_solo) |
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else if (battle_enemy_name == "insomnitot duo") |
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script_execute(gml_Script_scr_generate_battle_insomnitot_duo) |
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else if (battle_enemy_name == "know cone solo") |
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script_execute(gml_Script_scr_generate_battle_know_cone_solo) |
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else if (battle_enemy_name == "know cone insomnitot duo") |
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script_execute(gml_Script_scr_generate_battle_know_cone_insomnitot_duo) |
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else if (battle_enemy_name == "frostermit solo") |
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script_execute(gml_Script_scr_generate_battle_frostermit_solo) |
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else if (battle_enemy_name == "frostermit know cone duo") |
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script_execute(gml_Script_scr_generate_battle_frostermit_know_cone_duo) |
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else if (battle_enemy_name == "trihecta together") |
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script_execute(gml_Script_scr_generate_battle_trihecta_together) |
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else if (battle_enemy_name == "trihecta separated") |
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script_execute(gml_Script_scr_generate_battle_trihecta_separated) |
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else if (battle_enemy_name == "martlet pacifist") |
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script_execute(gml_Script_scr_generate_battle_martlet_pacifist) |
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else if (battle_enemy_name == "martlet genocide") |
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script_execute(gml_Script_scr_generate_battle_martlet_genocide) |
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else if (battle_enemy_name == "shufflers") |
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script_execute(gml_Script_scr_generate_battle_shufflers) |
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else if (battle_enemy_name == "dunebud solo") |
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script_execute(gml_Script_scr_generate_battle_dunebud_solo) |
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else if (battle_enemy_name == "dunebud duo") |
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script_execute(gml_Script_scr_generate_battle_dunebud_duo) |
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else if (battle_enemy_name == "cactony solo") |
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script_execute(gml_Script_scr_generate_battle_cactony_solo) |
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else if (battle_enemy_name == "slither solo") |
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script_execute(gml_Script_scr_generate_battle_slither_solo) |
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else if (battle_enemy_name == "bowll solo") |
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script_execute(gml_Script_scr_generate_battle_bowll_solo) |
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else if (battle_enemy_name == "cactony slither duo") |
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script_execute(gml_Script_scr_generate_battle_cactony_slither_duo) |
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else if (battle_enemy_name == "flower girls") |
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script_execute(gml_Script_scr_generate_battle_flower_girls_solo) |
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else if (battle_enemy_name == "el bailador") |
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script_execute(gml_Script_scr_generate_battle_el_bailador) |
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else if (battle_enemy_name == "dummy training pacifist") |
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script_execute(gml_Script_scr_generate_battle_dummy_training_pacifist) |
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else if (battle_enemy_name == "ceroba genocide") |
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script_execute(gml_Script_scr_generate_battle_ceroba_genocide) |
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else if (battle_enemy_name == "starlo") |
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script_execute(gml_Script_scr_generate_battle_starlo) |
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else if (battle_enemy_name == "boulders minifight") |
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script_execute(gml_Script_scr_generate_battle_boulders_minifight) |
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else if (battle_enemy_name == "feisty five") |
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script_execute(gml_Script_scr_generate_battle_feisty_five) |
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else if (battle_enemy_name == "steam minifight") |
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script_execute(gml_Script_scr_generate_battle_steam_minifight) |
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else if (battle_enemy_name == "energy balls minifight") |
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script_execute(gml_Script_scr_generate_battle_energy_balls) |
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else if (battle_enemy_name == "tellyvis") |
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script_execute(gml_Script_scr_generate_battle_tellyvis_solo) |
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else if (battle_enemy_name == "goosic") |
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script_execute(gml_Script_scr_generate_battle_goosic_solo) |
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else if (battle_enemy_name == "jandroid") |
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script_execute(gml_Script_scr_generate_battle_jandroid_solo) |
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else if (battle_enemy_name == "jandroid goosic duo") |
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script_execute(gml_Script_scr_generate_battle_jandroid_goosic_duo) |
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else if (battle_enemy_name == "jandroid duo") |
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script_execute(gml_Script_scr_generate_battle_jandroid_duo) |
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else if (battle_enemy_name == "sousborg") |
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script_execute(gml_Script_scr_generate_battle_sousborg) |
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else if (battle_enemy_name == "axis") |
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script_execute(gml_Script_scr_generate_battle_axis) |
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else if (battle_enemy_name == "macro froggit") |
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script_execute(gml_Script_scr_generate_battle_macro_froggit) |
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else if (battle_enemy_name == "axis genocide") |
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script_execute(gml_Script_scr_generate_battle_axis_genocide) |
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else if (battle_enemy_name == "guardener") |
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script_execute(gml_Script_scr_generate_battle_guardener) |
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else if (battle_enemy_name == "flowey") |
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script_execute(gml_Script_scr_generate_battle_flowey) |
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else if (battle_enemy_name == "ceroba") |
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{ |
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switch global.hotland_flag[2] |
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{ |
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case 0: |
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script_execute(gml_Script_scr_generate_battle_ceroba) |
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break |
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case 1: |
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script_execute(gml_Script_scr_generate_battle_ceroba_2) |
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break |
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case 2: |
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script_execute(gml_Script_scr_generate_battle_ceroba_3) |
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break |
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case 3: |
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script_execute(gml_Script_scr_generate_battle_ceroba_4) |
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break |
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} |
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|
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} |
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else if (battle_enemy_name == "martlet genocide final") |
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{ |
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switch global.hotland_flag[9] |
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{ |
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case 0: |
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case 1: |
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script_execute(gml_Script_scr_generate_battle_martlet_genocide_final) |
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break |
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case 2: |
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case 3: |
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script_execute(gml_Script_scr_generate_battle_martlet_genocide_final_2) |
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break |
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} |
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|
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} |
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else if (battle_enemy_name == "asgore") |
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script_execute(gml_Script_scr_generate_battle_asgore) |
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} |
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} |