| 1 | 
        function scr_battle_core_directory_generationscr_battle_core_directory_generationfunction  scr_battle_core_directory_generation()
{
    var battle_enemy_name = global.battle_enemy_name;
    var game_mode = global.game_mode;
    if (game_mode == "customs")
    {
        if (battle_enemy_name == "craniex")
            script_execute(scr_generate_battle_craniex);
        else if (battle_enemy_name == "ms mettaton")
            script_execute(scr_generate_battle_ms_mettaton);
    }
    else if (game_mode == "yellow")
    {
        if (battle_enemy_name == "nobody came")
        {
            script_execute(scr_generate_battle_nobody_came_yellow);
        }
        else if (battle_enemy_name == "froggit intro")
        {
            script_execute(scr_generate_battle_froggit_intro_yellow);
        }
        else if (battle_enemy_name == "flowey intro")
        {
            script_execute(scr_generate_battle_flowey_intro_yellow);
        }
        else if (battle_enemy_name == "flier solo")
        {
            script_execute(scr_generate_battle_flier_solo);
        }
        else if (battle_enemy_name == "flier trio")
        {
            script_execute(scr_generate_battle_flier_trio);
        }
        else if (battle_enemy_name == "penilla solo")
        {
            script_execute(scr_generate_battle_penilla_solo);
        }
        else if (battle_enemy_name == "flier penilla duo")
        {
            script_execute(scr_generate_battle_flier_penilla_duo);
        }
        else if (battle_enemy_name == "sweet corn solo")
        {
            script_execute(scr_generate_battle_sweet_corn_solo);
        }
        else if (battle_enemy_name == "sweet corn duo")
        {
            script_execute(scr_generate_battle_sweet_corn_duo);
        }
        else if (battle_enemy_name == "sweet corn penilla duo")
        {
            script_execute(scr_generate_battle_sweet_corn_penilla_duo);
        }
        else if (battle_enemy_name == "crispy scroll solo")
        {
            script_execute(scr_generate_battle_crispy_scroll_solo);
        }
        else if (battle_enemy_name == "crispy scroll penilla duo")
        {
            script_execute(scr_generate_battle_crispy_scroll_penilla_duo);
        }
        else if (battle_enemy_name == "rorrim solo")
        {
            script_execute(scr_generate_battle_rorrim_solo);
        }
        else if (battle_enemy_name == "decibat")
        {
            script_execute(scr_generate_battle_decibat);
        }
        else if (battle_enemy_name == "dalv")
        {
            script_execute(scr_generate_battle_dalv);
        }
        else if (battle_enemy_name == "micro froggit")
        {
            script_execute(scr_generate_battle_micro_froggit);
        }
        else if (battle_enemy_name == "insomnitot solo")
        {
            script_execute(scr_generate_battle_insomnitot_solo);
        }
        else if (battle_enemy_name == "insomnitot duo")
        {
            script_execute(scr_generate_battle_insomnitot_duo);
        }
        else if (battle_enemy_name == "know cone solo")
        {
            script_execute(scr_generate_battle_know_cone_solo);
        }
        else if (battle_enemy_name == "know cone insomnitot duo")
        {
            script_execute(scr_generate_battle_know_cone_insomnitot_duo);
        }
        else if (battle_enemy_name == "frostermit solo")
        {
            script_execute(scr_generate_battle_frostermit_solo);
        }
        else if (battle_enemy_name == "frostermit know cone duo")
        {
            script_execute(scr_generate_battle_frostermit_know_cone_duo);
        }
...  ()  | 
    
    
    
        | 2 | 
        { | 
    
    
    
        | 3 | 
            var battle_enemy_name = global.battle_enemy_name;  | 
    
    
    
        | 4 | 
            var game_mode = global.game_mode;  | 
    
    
    
        | 5 | 
            if (game_mode == "customs")  | 
    
    
    
        | 6 | 
            { | 
    
    
    
        | 7 | 
                if (battle_enemy_name == "craniex")  | 
    
    
    
        | 8 | 
                    script_execute(scr_generate_battle_craniex);  | 
    
    
    
        | 9 | 
                else if (battle_enemy_name == "ms mettaton")  | 
    
    
    
        | 10 | 
                    script_execute(scr_generate_battle_ms_mettaton);  | 
    
    
    
        | 11 | 
            }  | 
    
    
    
        | 12 | 
            else if (game_mode == "yellow")  | 
    
    
    
        | 13 | 
            { | 
    
    
    
        | 14 | 
                if (battle_enemy_name == "nobody came")  | 
    
    
    
        | 15 | 
                { | 
    
    
    
        | 16 | 
                    script_execute(scr_generate_battle_nobody_came_yellow);  | 
    
    
    
        | 17 | 
                }  | 
    
    
    
        | 18 | 
                else if (battle_enemy_name == "froggit intro")  | 
    
    
    
        | 19 | 
                { | 
    
    
    
        | 20 | 
                    script_execute(scr_generate_battle_froggit_intro_yellow);  | 
    
    
    
        | 21 | 
                }  | 
    
    
    
        | 22 | 
                else if (battle_enemy_name == "flowey intro")  | 
    
    
    
        | 23 | 
                { | 
    
    
    
        | 24 | 
                    script_execute(scr_generate_battle_flowey_intro_yellow);  | 
    
    
    
        | 25 | 
                }  | 
    
    
    
        | 26 | 
                else if (battle_enemy_name == "flier solo")  | 
    
    
    
        | 27 | 
                { | 
    
    
    
        | 28 | 
                    script_execute(scr_generate_battle_flier_solo);  | 
    
    
    
        | 29 | 
                }  | 
    
    
    
        | 30 | 
                else if (battle_enemy_name == "flier trio")  | 
    
    
    
        | 31 | 
                { | 
    
    
    
        | 32 | 
                    script_execute(scr_generate_battle_flier_trio);  | 
    
    
    
        | 33 | 
                }  | 
    
    
    
        | 34 | 
                else if (battle_enemy_name == "penilla solo")  | 
    
    
    
        | 35 | 
                { | 
    
    
    
        | 36 | 
                    script_execute(scr_generate_battle_penilla_solo);  | 
    
    
    
        | 37 | 
                }  | 
    
    
    
        | 38 | 
                else if (battle_enemy_name == "flier penilla duo")  | 
    
    
    
        | 39 | 
                { | 
    
    
    
        | 40 | 
                    script_execute(scr_generate_battle_flier_penilla_duo);  | 
    
    
    
        | 41 | 
                }  | 
    
    
    
        | 42 | 
                else if (battle_enemy_name == "sweet corn solo")  | 
    
    
    
        | 43 | 
                { | 
    
    
    
        | 44 | 
                    script_execute(scr_generate_battle_sweet_corn_solo);  | 
    
    
    
        | 45 | 
                }  | 
    
    
    
        | 46 | 
                else if (battle_enemy_name == "sweet corn duo")  | 
    
    
    
        | 47 | 
                { | 
    
    
    
        | 48 | 
                    script_execute(scr_generate_battle_sweet_corn_duo);  | 
    
    
    
        | 49 | 
                }  | 
    
    
    
        | 50 | 
                else if (battle_enemy_name == "sweet corn penilla duo")  | 
    
    
    
        | 51 | 
                { | 
    
    
    
        | 52 | 
                    script_execute(scr_generate_battle_sweet_corn_penilla_duo);  | 
    
    
    
        | 53 | 
                }  | 
    
    
    
        | 54 | 
                else if (battle_enemy_name == "crispy scroll solo")  | 
    
    
    
        | 55 | 
                { | 
    
    
    
        | 56 | 
                    script_execute(scr_generate_battle_crispy_scroll_solo);  | 
    
    
    
        | 57 | 
                }  | 
    
    
    
        | 58 | 
                else if (battle_enemy_name == "crispy scroll penilla duo")  | 
    
    
    
        | 59 | 
                { | 
    
    
    
        | 60 | 
                    script_execute(scr_generate_battle_crispy_scroll_penilla_duo);  | 
    
    
    
        | 61 | 
                }  | 
    
    
    
        | 62 | 
                else if (battle_enemy_name == "rorrim solo")  | 
    
    
    
        | 63 | 
                { | 
    
    
    
        | 64 | 
                    script_execute(scr_generate_battle_rorrim_solo);  | 
    
    
    
        | 65 | 
                }  | 
    
    
    
        | 66 | 
                else if (battle_enemy_name == "decibat")  | 
    
    
    
        | 67 | 
                { | 
    
    
    
        | 68 | 
                    script_execute(scr_generate_battle_decibat);  | 
    
    
    
        | 69 | 
                }  | 
    
    
    
        | 70 | 
                else if (battle_enemy_name == "dalv")  | 
    
    
    
        | 71 | 
                { | 
    
    
    
        | 72 | 
                    script_execute(scr_generate_battle_dalv);  | 
    
    
    
        | 73 | 
                }  | 
    
    
    
        | 74 | 
                else if (battle_enemy_name == "micro froggit")  | 
    
    
    
        | 75 | 
                { | 
    
    
    
        | 76 | 
                    script_execute(scr_generate_battle_micro_froggit);  | 
    
    
    
        | 77 | 
                }  | 
    
    
    
        | 78 | 
                else if (battle_enemy_name == "insomnitot solo")  | 
    
    
    
        | 79 | 
                { | 
    
    
    
        | 80 | 
                    script_execute(scr_generate_battle_insomnitot_solo);  | 
    
    
    
        | 81 | 
                }  | 
    
    
    
        | 82 | 
                else if (battle_enemy_name == "insomnitot duo")  | 
    
    
    
        | 83 | 
                { | 
    
    
    
        | 84 | 
                    script_execute(scr_generate_battle_insomnitot_duo);  | 
    
    
    
        | 85 | 
                }  | 
    
    
    
        | 86 | 
                else if (battle_enemy_name == "know cone solo")  | 
    
    
    
        | 87 | 
                { | 
    
    
    
        | 88 | 
                    script_execute(scr_generate_battle_know_cone_solo);  | 
    
    
    
        | 89 | 
                }  | 
    
    
    
        | 90 | 
                else if (battle_enemy_name == "know cone insomnitot duo")  | 
    
    
    
        | 91 | 
                { | 
    
    
    
        | 92 | 
                    script_execute(scr_generate_battle_know_cone_insomnitot_duo);  | 
    
    
    
        | 93 | 
                }  | 
    
    
    
        | 94 | 
                else if (battle_enemy_name == "frostermit solo")  | 
    
    
    
        | 95 | 
                { | 
    
    
    
        | 96 | 
                    script_execute(scr_generate_battle_frostermit_solo);  | 
    
    
    
        | 97 | 
                }  | 
    
    
    
        | 98 | 
                else if (battle_enemy_name == "frostermit know cone duo")  | 
    
    
    
        | 99 | 
                { | 
    
    
    
        | 100 | 
                    script_execute(scr_generate_battle_frostermit_know_cone_duo);  | 
    
    
    
        | 101 | 
                }  | 
    
    
    
        | 102 | 
                else if (battle_enemy_name == "trihecta together")  | 
    
    
    
        | 103 | 
                { | 
    
    
    
        | 104 | 
                    script_execute(scr_generate_battle_trihecta_together);  | 
    
    
    
        | 105 | 
                }  | 
    
    
    
        | 106 | 
                else if (battle_enemy_name == "trihecta separated")  | 
    
    
    
        | 107 | 
                { | 
    
    
    
        | 108 | 
                    script_execute(scr_generate_battle_trihecta_separated);  | 
    
    
    
        | 109 | 
                }  | 
    
    
    
        | 110 | 
                else if (battle_enemy_name == "martlet pacifist")  | 
    
    
    
        | 111 | 
                { | 
    
    
    
        | 112 | 
                    script_execute(scr_generate_battle_martlet_pacifist);  | 
    
    
    
        | 113 | 
                }  | 
    
    
    
        | 114 | 
                else if (battle_enemy_name == "martlet genocide")  | 
    
    
    
        | 115 | 
                { | 
    
    
    
        | 116 | 
                    script_execute(scr_generate_battle_martlet_genocide);  | 
    
    
    
        | 117 | 
                }  | 
    
    
    
        | 118 | 
                else if (battle_enemy_name == "shufflers")  | 
    
    
    
        | 119 | 
                { | 
    
    
    
        | 120 | 
                    script_execute(scr_generate_battle_shufflers);  | 
    
    
    
        | 121 | 
                }  | 
    
    
    
        | 122 | 
                else if (battle_enemy_name == "dunebud solo")  | 
    
    
    
        | 123 | 
                { | 
    
    
    
        | 124 | 
                    script_execute(scr_generate_battle_dunebud_solo);  | 
    
    
    
        | 125 | 
                }  | 
    
    
    
        | 126 | 
                else if (battle_enemy_name == "dunebud duo")  | 
    
    
    
        | 127 | 
                { | 
    
    
    
        | 128 | 
                    script_execute(scr_generate_battle_dunebud_duo);  | 
    
    
    
        | 129 | 
                }  | 
    
    
    
        | 130 | 
                else if (battle_enemy_name == "cactony solo")  | 
    
    
    
        | 131 | 
                { | 
    
    
    
        | 132 | 
                    script_execute(scr_generate_battle_cactony_solo);  | 
    
    
    
        | 133 | 
                }  | 
    
    
    
        | 134 | 
                else if (battle_enemy_name == "slither solo")  | 
    
    
    
        | 135 | 
                { | 
    
    
    
        | 136 | 
                    script_execute(scr_generate_battle_slither_solo);  | 
    
    
    
        | 137 | 
                }  | 
    
    
    
        | 138 | 
                else if (battle_enemy_name == "bowll solo")  | 
    
    
    
        | 139 | 
                { | 
    
    
    
        | 140 | 
                    script_execute(scr_generate_battle_bowll_solo);  | 
    
    
    
        | 141 | 
                }  | 
    
    
    
        | 142 | 
                else if (battle_enemy_name == "cactony slither duo")  | 
    
    
    
        | 143 | 
                { | 
    
    
    
        | 144 | 
                    script_execute(scr_generate_battle_cactony_slither_duo);  | 
    
    
    
        | 145 | 
                }  | 
    
    
    
        | 146 | 
                else if (battle_enemy_name == "flower girls")  | 
    
    
    
        | 147 | 
                { | 
    
    
    
        | 148 | 
                    script_execute(scr_generate_battle_flower_girls_solo);  | 
    
    
    
        | 149 | 
                }  | 
    
    
    
        | 150 | 
                else if (battle_enemy_name == "el bailador")  | 
    
    
    
        | 151 | 
                { | 
    
    
    
        | 152 | 
                    script_execute(scr_generate_battle_el_bailador);  | 
    
    
    
        | 153 | 
                }  | 
    
    
    
        | 154 | 
                else if (battle_enemy_name == "dummy training pacifist")  | 
    
    
    
        | 155 | 
                { | 
    
    
    
        | 156 | 
                    script_execute(scr_generate_battle_dummy_training_pacifist);  | 
    
    
    
        | 157 | 
                }  | 
    
    
    
        | 158 | 
                else if (battle_enemy_name == "ceroba genocide")  | 
    
    
    
        | 159 | 
                { | 
    
    
    
        | 160 | 
                    script_execute(scr_generate_battle_ceroba_genocide);  | 
    
    
    
        | 161 | 
                }  | 
    
    
    
        | 162 | 
                else if (battle_enemy_name == "starlo")  | 
    
    
    
        | 163 | 
                { | 
    
    
    
        | 164 | 
                    script_execute(scr_generate_battle_starlo);  | 
    
    
    
        | 165 | 
                }  | 
    
    
    
        | 166 | 
                else if (battle_enemy_name == "boulders minifight")  | 
    
    
    
        | 167 | 
                { | 
    
    
    
        | 168 | 
                    script_execute(scr_generate_battle_boulders_minifight);  | 
    
    
    
        | 169 | 
                }  | 
    
    
    
        | 170 | 
                else if (battle_enemy_name == "feisty five")  | 
    
    
    
        | 171 | 
                { | 
    
    
    
        | 172 | 
                    script_execute(scr_generate_battle_feisty_five);  | 
    
    
    
        | 173 | 
                }  | 
    
    
    
        | 174 | 
                else if (battle_enemy_name == "steam minifight")  | 
    
    
    
        | 175 | 
                { | 
    
    
    
        | 176 | 
                    script_execute(scr_generate_battle_steam_minifight);  | 
    
    
    
        | 177 | 
                }  | 
    
    
    
        | 178 | 
                else if (battle_enemy_name == "energy balls minifight")  | 
    
    
    
        | 179 | 
                { | 
    
    
    
        | 180 | 
                    script_execute(scr_generate_battle_energy_balls);  | 
    
    
    
        | 181 | 
                }  | 
    
    
    
        | 182 | 
                else if (battle_enemy_name == "tellyvis")  | 
    
    
    
        | 183 | 
                { | 
    
    
    
        | 184 | 
                    script_execute(scr_generate_battle_tellyvis_solo);  | 
    
    
    
        | 185 | 
                }  | 
    
    
    
        | 186 | 
                else if (battle_enemy_name == "goosic")  | 
    
    
    
        | 187 | 
                { | 
    
    
    
        | 188 | 
                    script_execute(scr_generate_battle_goosic_solo);  | 
    
    
    
        | 189 | 
                }  | 
    
    
    
        | 190 | 
                else if (battle_enemy_name == "jandroid")  | 
    
    
    
        | 191 | 
                { | 
    
    
    
        | 192 | 
                    script_execute(scr_generate_battle_jandroid_solo);  | 
    
    
    
        | 193 | 
                }  | 
    
    
    
        | 194 | 
                else if (battle_enemy_name == "jandroid goosic duo")  | 
    
    
    
        | 195 | 
                { | 
    
    
    
        | 196 | 
                    script_execute(scr_generate_battle_jandroid_goosic_duo);  | 
    
    
    
        | 197 | 
                }  | 
    
    
    
        | 198 | 
                else if (battle_enemy_name == "jandroid duo")  | 
    
    
    
        | 199 | 
                { | 
    
    
    
        | 200 | 
                    script_execute(scr_generate_battle_jandroid_duo);  | 
    
    
    
        | 201 | 
                }  | 
    
    
    
        | 202 | 
                else if (battle_enemy_name == "sousborg")  | 
    
    
    
        | 203 | 
                { | 
    
    
    
        | 204 | 
                    script_execute(scr_generate_battle_sousborg);  | 
    
    
    
        | 205 | 
                }  | 
    
    
    
        | 206 | 
                else if (battle_enemy_name == "axis")  | 
    
    
    
        | 207 | 
                { | 
    
    
    
        | 208 | 
                    script_execute(scr_generate_battle_axis);  | 
    
    
    
        | 209 | 
                }  | 
    
    
    
        | 210 | 
                else if (battle_enemy_name == "macro froggit")  | 
    
    
    
        | 211 | 
                { | 
    
    
    
        | 212 | 
                    script_execute(scr_generate_battle_macro_froggit);  | 
    
    
    
        | 213 | 
                }  | 
    
    
    
        | 214 | 
                else if (battle_enemy_name == "axis genocide")  | 
    
    
    
        | 215 | 
                { | 
    
    
    
        | 216 | 
                    script_execute(scr_generate_battle_axis_genocide);  | 
    
    
    
        | 217 | 
                }  | 
    
    
    
        | 218 | 
                else if (battle_enemy_name == "guardener")  | 
    
    
    
        | 219 | 
                { | 
    
    
    
        | 220 | 
                    script_execute(scr_generate_battle_guardener);  | 
    
    
    
        | 221 | 
                }  | 
    
    
    
        | 222 | 
                else if (battle_enemy_name == "flowey")  | 
    
    
    
        | 223 | 
                { | 
    
    
    
        | 224 | 
                    script_execute(scr_generate_battle_flowey);  | 
    
    
    
        | 225 | 
                }  | 
    
    
    
        | 226 | 
                else if (battle_enemy_name == "ceroba")  | 
    
    
    
        | 227 | 
                { | 
    
    
    
        | 228 | 
                    switch (global.hotland_flag[2])  | 
    
    
    
        | 229 | 
                    { | 
    
    
    
        | 230 | 
                        case 0:  | 
    
    
    
        | 231 | 
                            script_execute(scr_generate_battle_ceroba);  | 
    
    
    
        | 232 | 
                            break;  | 
    
    
    
        | 233 | 
                        case 1:  | 
    
    
    
        | 234 | 
                            script_execute(scr_generate_battle_ceroba_2);  | 
    
    
    
        | 235 | 
                            break;  | 
    
    
    
        | 236 | 
                        case 2:  | 
    
    
    
        | 237 | 
                            script_execute(scr_generate_battle_ceroba_3);  | 
    
    
    
        | 238 | 
                            break;  | 
    
    
    
        | 239 | 
                        case 3:  | 
    
    
    
        | 240 | 
                            script_execute(scr_generate_battle_ceroba_4);  | 
    
    
    
        | 241 | 
                            break;  | 
    
    
    
        | 242 | 
                    }  | 
    
    
    
        | 243 | 
                }  | 
    
    
    
        | 244 | 
                else if (battle_enemy_name == "martlet genocide final")  | 
    
    
    
        | 245 | 
                { | 
    
    
    
        | 246 | 
                    switch (global.hotland_flag[9])  | 
    
    
    
        | 247 | 
                    { | 
    
    
    
        | 248 | 
                        case 0:  | 
    
    
    
        | 249 | 
                        case 1:  | 
    
    
    
        | 250 | 
                            script_execute(scr_generate_battle_martlet_genocide_final);  | 
    
    
    
        | 251 | 
                            break;  | 
    
    
    
        | 252 | 
                        case 2:  | 
    
    
    
        | 253 | 
                        case 3:  | 
    
    
    
        | 254 | 
                            script_execute(scr_generate_battle_martlet_genocide_final_2);  | 
    
    
    
        | 255 | 
                            break;  | 
    
    
    
        | 256 | 
                    }  | 
    
    
    
        | 257 | 
                }  | 
    
    
    
        | 258 | 
                else if (battle_enemy_name == "asgore")  | 
    
    
    
        | 259 | 
                { | 
    
    
    
        | 260 | 
                    script_execute(scr_generate_battle_asgore);  | 
    
    
    
        | 261 | 
                }  | 
    
    
    
        | 262 | 
            }  | 
    
    
    
        | 263 | 
        }  |