scr_item_stats_weapon_modfunction
scr_item_stats_weapon_mod(argument0) //gml_Script_scr_item_stats_weapon_mod
{
switch argument0
{
case "Rubber Ammo":
return 0;
case "Pebble Ammo":
return 3;
case "Ice Pellets":
return 6;
case "Cff Bean Ammo":
return 4;
case "Glass Ammo":
return 5;
case "Flint":
return 9;
case "Silver Ammo":
return 3;
case "Nails":
return 10;
case "Friendliness Pellets":
return 11;
default:
return 0;
}
}