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gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_macro

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function scr_dialogue_battle_action_selected_action_2_macro
scr_dialogue_battle_action_selected_action_2_macro

function scr_dialogue_battle_action_selected_action_2_macro() //gml_Script_scr_dialogue_battle_action_selected_action_2_macro { if (global.turns_passed == 0) message[0] = "* Micro Froggit is shaking, but# you might just be straining# your eyes." else message[0] = "* Frog?" global.last_action_selected = "Action 1 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" }
() //gml_Script_scr_dialogue_battle_action_selected_action_2_macro
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{
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    if (global.turns_passed == 0)
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        message[0] = "* Micro Froggit is shaking, but#  you might just be straining#  your eyes."
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    else
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        message[0] = "* Frog?"
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    global.last_action_selected = "Action 1 Message 0"
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    global.last_action_selected_2 = "Nothing"
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    global.last_action_selected_3 = "Nothing"
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}