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gml_GlobalScript_scr_dialogue_battle_action_selected_action_2_martlet_pacifist

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function scr_dialogue_battle_action_selected_action_2_martlet_pacifist
scr_dialogue_battle_action_selected_action_2_martlet_pacifist

function scr_dialogue_battle_action_selected_action_2_martlet_pacifist() //gml_Script_scr_dialogue_battle_action_selected_action_2_martlet_pacifist { var action_2_selected_count = global.action_2_selected_count message[0] = "* You ignore Martlet's rambling.#* It doesn't look like she's# noticed." global.last_action_selected = "Action 2 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" }
() //gml_Script_scr_dialogue_battle_action_selected_action_2_martlet_pacifist
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{
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    var action_2_selected_count = global.action_2_selected_count
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    message[0] = "* You ignore Martlet's rambling.#* It doesn't look like she's#  noticed."
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    global.last_action_selected = "Action 2 Message 0"
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    global.last_action_selected_2 = "Nothing"
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    global.last_action_selected_3 = "Nothing"
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}