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function scr_dialogue_battle_action_selected_action_2_sousborgscr_dialogue_battle_action_selected_action_2_sousborgfunction scr_dialogue_battle_action_selected_action_2_sousborg() //gml_Script_scr_dialogue_battle_action_selected_action_2_sousborg
{
if (global.enemy_low_hp == true)
{
message[0] = "* You wash Sousborg's oil off of# your hands."
global.last_action_selected_2 = "Action 2 Low HP"
global.last_action_selected = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (global.enemy_mode == 0)
{
message[0] = "* You accuse Sousborg of# undercooking his food."
global.last_action_selected_2 = "Action 2 Message 0"
global.last_action_selected = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (global.enemy_mode == 1)
{
message[0] = "* You tell Sousborg to heat the# stove until the egg begins to# sizzle."
global.last_action_selected_2 = "Action 2 Message 1"
global.last_action_selected = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (global.enemy_mode == 2)
{
message[0] = "* You tell Sousborg to pet the# egg. He does. This accomplished# nothing."
global.last_action_selected_2 = "Action 2 Message 2"
global.last_action_selected = "Nothing"
global.last_action_selected_3 = "Nothing"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_2_sousborg |
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{ |
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if (global.enemy_low_hp == true) |
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{ |
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message[0] = "* You wash Sousborg's oil off of# your hands." |
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global.last_action_selected_2 = "Action 2 Low HP" |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (global.enemy_mode == 0) |
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{ |
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message[0] = "* You accuse Sousborg of# undercooking his food." |
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global.last_action_selected_2 = "Action 2 Message 0" |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (global.enemy_mode == 1) |
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{ |
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message[0] = "* You tell Sousborg to heat the# stove until the egg begins to# sizzle." |
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global.last_action_selected_2 = "Action 2 Message 1" |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (global.enemy_mode == 2) |
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{ |
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message[0] = "* You tell Sousborg to pet the# egg. He does. This accomplished# nothing." |
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global.last_action_selected_2 = "Action 2 Message 2" |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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} |