| 1 |
function scr_dummy_training_pacifist_no_attackscr_dummy_training_pacifist_no_attackfunction scr_dummy_training_pacifist_no_attack()
{
global.turns_passed += 1;
global.last_action_selected = "Nothing";
global.hurt_self = global.hit_self;
global.hit_self = false;
global.enemy_hurt = global.enemy_hit;
global.enemy_hit = false;
global.item_used = global.item_use;
global.item_use = "Nothing";
global.item_gifted = global.item_gift;
global.item_gift = "Nothing";
if (global.last_text_move_select < 1)
global.last_text_move_select += 1;
global.determine_attack_priority = 1;
script_execute(scr_determine_enemy_attack_yellow);
if (global.important_cutscene == false)
{
with (obj_heart_battle_menu)
event_user(0);
}
} () |
| 2 |
{ |
| 3 |
global.turns_passed += 1; |
| 4 |
global.last_action_selected = "Nothing"; |
| 5 |
global.hurt_self = global.hit_self; |
| 6 |
global.hit_self = false; |
| 7 |
global.enemy_hurt = global.enemy_hit; |
| 8 |
global.enemy_hit = false; |
| 9 |
global.item_used = global.item_use; |
| 10 |
global.item_use = "Nothing"; |
| 11 |
global.item_gifted = global.item_gift; |
| 12 |
global.item_gift = "Nothing"; |
| 13 |
if (global.last_text_move_select < 1) |
| 14 |
global.last_text_move_select += 1; |
| 15 |
global.determine_attack_priority = 1; |
| 16 |
script_execute(scr_determine_enemy_attack_yellow); |
| 17 |
if (global.important_cutscene == false) |
| 18 |
{ |
| 19 |
with (obj_heart_battle_menu) |
| 20 |
event_user(0); |
| 21 |
} |
| 22 |
} |