1 | function scr_end_enemy_attacking_bailador_geno |
2 | { |
3 | var turns_passed = global.turns_passed |
4 | if (turns_passed == 7 && global.route == 3) |
5 | { |
6 | instance_create(390, 74, obj_quote_bubble_battle_yellow_3) |
7 | instance_create(0, 0, obj_quote_battle_bailador_attack_end) |
8 | return true; |
9 | } |
10 | else |
11 | return false; |
12 | } |