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gml_GlobalScript_scr_enemy_timer_attacks_flier_trio

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function scr_enemy_timer_attacks_flier_trio
scr_enemy_timer_attacks_flier_trio

function scr_enemy_timer_attacks_flier_trio() //gml_Script_scr_enemy_timer_attacks_flier_trio { var enemy_attack = global.enemy_attack if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies Double" && obj_heart_battle_fighting_parent.moveable == true) { script_execute(gml_Script_scr_enemy_attack_flier_flies_double) if (global.attack_counter >= 0) { global.attack_counter -= 1 if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max } } else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm Double" && obj_heart_battle_fighting_parent.moveable == true) { script_execute(gml_Script_scr_enemy_attack_flier_swarm_double) if (global.attack_counter >= 0) { global.attack_counter -= 1 if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max } } else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire Flies" && obj_heart_battle_fighting_parent.moveable == true) { if (!instance_exists(obj_battle_enemy_attack_flier_fire_parent)) { instance_create((obj_dialogue_box_battle_transformation_any.x - 38), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_left) instance_create((obj_dialogue_box_battle_transformation_any.x + 38), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_right) } script_execute(gml_Script_scr_enemy_attack_flier_flies) if (global.attack_counter >= 0) { global.attack_counter -= 1 if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max } } else if (instance_exists(obj_dialogue_box_battle_transformation_any) && (enemy_attack == "Flier Flies" || enemy_attack == "Flier Fire") && obj_heart_battle_fighting_parent.moveable == true) script_execute(gml_Script_scr_enemy_timer_attacks_flier_solo) }
() //gml_Script_scr_enemy_timer_attacks_flier_trio
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{
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    var enemy_attack = global.enemy_attack
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies Double" && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        script_execute(gml_Script_scr_enemy_attack_flier_flies_double)
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        if (global.attack_counter >= 0)
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        {
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            global.attack_counter -= 1
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            if (global.attack_counter < 0)
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                global.attack_counter = global.attack_counter_max
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        }
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    }
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    else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm Double" && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        script_execute(gml_Script_scr_enemy_attack_flier_swarm_double)
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        if (global.attack_counter >= 0)
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        {
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            global.attack_counter -= 1
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            if (global.attack_counter < 0)
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                global.attack_counter = global.attack_counter_max
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        }
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    }
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    else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire Flies" && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (!instance_exists(obj_battle_enemy_attack_flier_fire_parent))
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        {
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            instance_create((obj_dialogue_box_battle_transformation_any.x - 38), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_left)
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            instance_create((obj_dialogue_box_battle_transformation_any.x + 38), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_right)
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        }
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        script_execute(gml_Script_scr_enemy_attack_flier_flies)
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        if (global.attack_counter >= 0)
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        {
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            global.attack_counter -= 1
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            if (global.attack_counter < 0)
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                global.attack_counter = global.attack_counter_max
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        }
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    }
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    else if (instance_exists(obj_dialogue_box_battle_transformation_any) && (enemy_attack == "Flier Flies" || enemy_attack == "Flier Fire") && obj_heart_battle_fighting_parent.moveable == true)
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        script_execute(gml_Script_scr_enemy_timer_attacks_flier_solo)
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}