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gml_GlobalScript_scr_enemy_timer_attacks_jandroid_goosic_duo

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function scr_enemy_timer_attacks_jandroid_goosic_duo
scr_enemy_timer_attacks_jandroid_goosic_duo

function scr_enemy_timer_attacks_jandroid_goosic_duo() //gml_Script_scr_enemy_timer_attacks_jandroid_goosic_duo { var enemy_attack = global.enemy_attack if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Jandroid Goosic Attack 1" && (!instance_exists(obj_battle_enemy_attack_jg_1))) instance_create(0, 0, obj_battle_enemy_attack_jg_1) else if (enemy_attack == "Jandroid Goosic Attack 2" && (!instance_exists(obj_battle_enemy_attack_jg_2))) instance_create(0, 0, obj_battle_enemy_attack_jg_2) else if (enemy_attack == "Slippery Floor" || enemy_attack == "Garbage Cans" || enemy_attack == "Spray Bottle") script_execute(gml_Script_scr_enemy_timer_attacks_jandroid_solo) else if (enemy_attack == "Goosic EQ Visualizer" || enemy_attack == "Goosic Disk" || enemy_attack == "Goosic Speaker") script_execute(gml_Script_scr_enemy_timer_attacks_goosic_solo) } }
() //gml_Script_scr_enemy_timer_attacks_jandroid_goosic_duo
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{
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    var enemy_attack = global.enemy_attack
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (enemy_attack == "Jandroid Goosic Attack 1" && (!instance_exists(obj_battle_enemy_attack_jg_1)))
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            instance_create(0, 0, obj_battle_enemy_attack_jg_1)
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        else if (enemy_attack == "Jandroid Goosic Attack 2" && (!instance_exists(obj_battle_enemy_attack_jg_2)))
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            instance_create(0, 0, obj_battle_enemy_attack_jg_2)
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        else if (enemy_attack == "Slippery Floor" || enemy_attack == "Garbage Cans" || enemy_attack == "Spray Bottle")
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            script_execute(gml_Script_scr_enemy_timer_attacks_jandroid_solo)
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        else if (enemy_attack == "Goosic EQ Visualizer" || enemy_attack == "Goosic Disk" || enemy_attack == "Goosic Speaker")
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            script_execute(gml_Script_scr_enemy_timer_attacks_goosic_solo)
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    }
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}