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gml_GlobalScript_scr_enemy_timer_attacks_micro_froggit

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function scr_enemy_timer_attacks_micro_froggit
scr_enemy_timer_attacks_micro_froggit

function scr_enemy_timer_attacks_micro_froggit() //gml_Script_scr_enemy_timer_attacks_micro_froggit { var enemy_attack = global.enemy_attack if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Micro Fly") { if (!instance_exists(obj_battle_enemy_attack_micro_fly)) instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + (obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_micro_fly) } else if (enemy_attack == "Micro Barrage") { script_execute(gml_Script_scr_enemy_attack_micro_barrage) if (global.attack_counter >= 0) { global.attack_counter -= 1 if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max } } } }
() //gml_Script_scr_enemy_timer_attacks_micro_froggit
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{
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    var enemy_attack = global.enemy_attack
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (enemy_attack == "Micro Fly")
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        {
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            if (!instance_exists(obj_battle_enemy_attack_micro_fly))
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                instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + (obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2), (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_micro_fly)
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        }
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        else if (enemy_attack == "Micro Barrage")
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        {
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            script_execute(gml_Script_scr_enemy_attack_micro_barrage)
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            if (global.attack_counter >= 0)
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            {
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                global.attack_counter -= 1
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                if (global.attack_counter < 0)
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                    global.attack_counter = global.attack_counter_max
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            }
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        }
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    }
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}