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function scr_initialize_battlescr_initialize_battlefunction scr_initialize_battle() //gml_Script_scr_initialize_battle
{
global.font_type_text = 1
global.player_1_using_keyboard = true
global.player_1_using_gamepad = false
global.player_1_control_keyboard_up = 38
global.player_1_control_keyboard_down = 40
global.player_1_control_keyboard_right = 39
global.player_1_control_keyboard_left = 37
global.player_1_control_keyboard_button_1 = 90
global.player_1_control_keyboard_button_2 = 88
global.player_1_control_keyboard_button_3 = 67
global.player_1_control_keyboard_button_4 = 13
global.player_1_control_keyboard_button_5 = 16
global.player_1_control_keyboard_button_6 = 17
global.player_1_control_gamepad_up = 32781
global.player_1_control_gamepad_down = 32782
global.player_1_control_gamepad_right = 32784
global.player_1_control_gamepad_left = 32783
global.player_1_control_gamepad_button_1 = 32769
global.player_1_control_gamepad_button_2 = 32770
global.player_1_control_gamepad_button_3 = 32771
global.player_1_control_gamepad_button_4 = 32772
global.player_1_control_gamepad_button_5 = 32777
global.player_1_control_gamepad_button_6 = 32778
global.text_counter_max = 5
global.text_speed = 1
global.hold_speed = 1
global.twitchy_text_probability = 500
global.twitchy_text_intensity = 1
global.shaky_text_intensity = 1
global.circle_text_angle_default = 0
global.circle_text_radius = 1
global.circle_text_speed = 45
global.turns_passed = 0
global.game_mode = "yellow"
global.draw_scanlines = false
global.sound_carry_overworld = false
global.debug_menu = false
global.player_character = "CLOVER"
global.game_time_counter = 0
global.game_time_counter_add = 0
global.game_time_seconds = 0
global.game_time_seconds_add = 0
global.game_time_minutes = 0
global.game_time_minutes_add = 0
global.talk_speed_rorrim = 0.3
global.talk_speed_dalv = 0.2
global.talk_speed_frostermit = 0.3
global.talk_speed_shufflers_rephil = 0.2
global.talk_speed_martlet = 0.2
global.talk_speed_el_bailador = 0.2
global.talk_speed_starlo = 0.2
global.talk_speed_author = 0.2
global.talk_speed_honeydew_bear = 0.2
global.talk_speed_default = 0.2
global.talk_speed_toriel = 0.2
global.talk_speed_toriel_idle = 0.2
global.talk_speed_flowey = 0.2
global.attack_surface = 0
global.autofire_on = 0
global.enemy_dead = 0
global.enemy_dead_2 = 0
global.enemy_dead_3 = 0
scr_base_stats()
scr_intro_portrait_disjoints()
} () //gml_Script_scr_initialize_battle |
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{ |
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global.font_type_text = 1 |
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global.player_1_using_keyboard = true |
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global.player_1_using_gamepad = false |
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global.player_1_control_keyboard_up = 38 |
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global.player_1_control_keyboard_down = 40 |
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global.player_1_control_keyboard_right = 39 |
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global.player_1_control_keyboard_left = 37 |
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global.player_1_control_keyboard_button_1 = 90 |
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global.player_1_control_keyboard_button_2 = 88 |
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global.player_1_control_keyboard_button_3 = 67 |
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global.player_1_control_keyboard_button_4 = 13 |
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global.player_1_control_keyboard_button_5 = 16 |
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global.player_1_control_keyboard_button_6 = 17 |
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global.player_1_control_gamepad_up = 32781 |
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global.player_1_control_gamepad_down = 32782 |
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global.player_1_control_gamepad_right = 32784 |
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global.player_1_control_gamepad_left = 32783 |
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global.player_1_control_gamepad_button_1 = 32769 |
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global.player_1_control_gamepad_button_2 = 32770 |
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global.player_1_control_gamepad_button_3 = 32771 |
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global.player_1_control_gamepad_button_4 = 32772 |
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global.player_1_control_gamepad_button_5 = 32777 |
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global.player_1_control_gamepad_button_6 = 32778 |
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global.text_counter_max = 5 |
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global.text_speed = 1 |
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global.hold_speed = 1 |
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global.twitchy_text_probability = 500 |
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global.twitchy_text_intensity = 1 |
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global.shaky_text_intensity = 1 |
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global.circle_text_angle_default = 0 |
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global.circle_text_radius = 1 |
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global.circle_text_speed = 45 |
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global.turns_passed = 0 |
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global.game_mode = "yellow" |
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global.draw_scanlines = false |
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global.sound_carry_overworld = false |
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global.debug_menu = false |
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global.player_character = "CLOVER" |
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global.game_time_counter = 0 |
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global.game_time_counter_add = 0 |
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global.game_time_seconds = 0 |
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global.game_time_seconds_add = 0 |
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global.game_time_minutes = 0 |
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global.game_time_minutes_add = 0 |
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global.talk_speed_rorrim = 0.3 |
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global.talk_speed_dalv = 0.2 |
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global.talk_speed_frostermit = 0.3 |
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global.talk_speed_shufflers_rephil = 0.2 |
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global.talk_speed_martlet = 0.2 |
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global.talk_speed_el_bailador = 0.2 |
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global.talk_speed_starlo = 0.2 |
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global.talk_speed_author = 0.2 |
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global.talk_speed_honeydew_bear = 0.2 |
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global.talk_speed_default = 0.2 |
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global.talk_speed_toriel = 0.2 |
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global.talk_speed_toriel_idle = 0.2 |
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global.talk_speed_flowey = 0.2 |
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global.attack_surface = 0 |
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global.autofire_on = 0 |
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global.enemy_dead = 0 |
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global.enemy_dead_2 = 0 |
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global.enemy_dead_3 = 0 |
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scr_base_statsscr_base_statsfunction scr_base_stats() //gml_Script_scr_base_stats
{
global.player_hp_next[1] = 20
global.player_hp_next[2] = 24
global.player_hp_next[3] = 28
global.player_hp_next[4] = 32
global.player_hp_next[5] = 36
global.player_hp_next[6] = 40
global.player_hp_next[7] = 44
global.player_hp_next[8] = 48
global.player_hp_next[9] = 52
global.player_hp_next[10] = 56
global.player_hp_next[11] = 60
global.player_hp_next[12] = 64
global.player_hp_next[13] = 68
global.player_hp_next[14] = 72
global.player_hp_next[15] = 76
global.player_hp_next[16] = 80
global.player_hp_next[17] = 84
global.player_hp_next[18] = 88
global.player_hp_next[19] = 92
global.player_hp_next[20] = 100
global.player_hp_next[21] = 100
global.player_attack_next[1] = 10
global.player_attack_next[2] = 12
global.player_attack_next[3] = 14
global.player_attack_next[4] = 16
global.player_attack_next[5] = 18
global.player_attack_next[6] = 20
global.player_attack_next[7] = 22
global.player_attack_next[8] = 24
global.player_attack_next[9] = 26
global.player_attack_next[10] = 28
global.player_attack_next[11] = 30
global.player_attack_next[12] = 32
global.player_attack_next[13] = 34
global.player_attack_next[14] = 36
global.player_attack_next[15] = 38
global.player_attack_next[16] = 40
global.player_attack_next[17] = 42
global.player_attack_next[18] = 44
global.player_attack_next[19] = 46
global.player_attack_next[20] = 48
global.player_attack_next[21] = 48
global.player_defense_next[1] = 10
global.player_defense_next[2] = 10
global.player_defense_next[3] = 10
global.player_defense_next[4] = 10
global.player_defense_next[5] = 11
global.player_defense_next[6] = 11
global.player_defense_next[7] = 11
global.player_defense_next[8] = 11
global.player_defense_next[9] = 12
global.player_defense_next[10] = 12
global.player_defense_next[11] = 12
global.player_defense_next[12] = 12
global.player_defense_next[13] = 13
global.player_defense_next[14] = 13
global.player_defense_next[15] = 13
global.player_defense_next[16] = 13
global.player_defense_next[17] = 14
global.player_defense_next[18] = 14
global.player_defense_next[19] = 14
global.player_defense_next[20] = 14
global.player_defense_next[21] = 14
global.player_exp_next[1] = 10
global.player_exp_next[2] = 30
global.player_exp_next[3] = 70
global.player_exp_next[4] = 120
global.player_exp_next[5] = 200
global.player_exp_next[6] = 300
global.player_exp_next[7] = 500
global.player_exp_next[8] = 800
global.player_exp_next[9] = 1200
global.player_exp_next[10] = 1700
global.player_exp_next[11] = 2500
global.player_exp_next[12] = 3500
global.player_exp_next[13] = 5000
global.player_exp_next[14] = 7000
global.player_exp_next[15] = 10000
global.player_exp_next[16] = 15000
global.player_exp_next[17] = 25000
global.player_exp_next[18] = 50000
global.player_exp_next[19] = 99999
global.player_exp_next[20] = 999999
global.player_exp_next[21] = 999999
} () |
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scr_intro_portrait_disjointsscr_intro_portrait_disjointsfunction scr_intro_portrait_disjoints() //gml_Script_scr_intro_portrait_disjoints
{
var game_mode = global.game_mode
if (game_mode == "customs")
{
}
else if (game_mode == "yellow")
{
global.portrait_disjoint_x_dalv = 36
global.portrait_disjoint_y_dalv = 57
global.portrait_disjoint_x_starlo = 36
global.portrait_disjoint_y_starlo = 68
global.portrait_b_disjoint_x_starlo = 72
global.portrait_b_disjoint_y_starlo = 132
}
global.portrait_disjoint_x_toriel = 35
global.portrait_disjoint_y_toriel = 32
global.portrait_disjoint_x_flowey = 37
global.portrait_disjoint_y_flowey = 37
} () |
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} |