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gml_GlobalScript_scr_point_attach

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function scr_point_attach
scr_point_attach

function scr_point_attach() //gml_Script_scr_point_attach { if live_call() return global.live_result; var coords = argument[0] var target_instance = argument[1] if (!instance_exists(target_instance)) { show_debug_message("Target attach point instance does not exist!") return false; } var x_offset = sprite_get_xoffset(target_instance.sprite_index) var y_offset = sprite_get_yoffset(target_instance.sprite_index) if (argument_count > 2 && argument[2] == true) { x_offset = 0 y_offset = 0 } var array_index = clamp(target_instance.image_index, 0, (array_length(coords) - 1)) x = target_instance.x - x_offset + coords[array_index][0] y = target_instance.y - y_offset + coords[array_index][1] }
() //gml_Script_scr_point_attach
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{
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    if live_call()
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        return global.live_result;
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    var coords = argument[0]
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    var target_instance = argument[1]
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    if (!instance_exists(target_instance))
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    {
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        show_debug_message("Target attach point instance does not exist!")
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        return false;
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    }
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    var x_offset = sprite_get_xoffset(target_instance.sprite_index)
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    var y_offset = sprite_get_yoffset(target_instance.sprite_index)
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    if (argument_count > 2 && argument[2] == true)
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    {
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        x_offset = 0
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        y_offset = 0
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    }
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    var array_index = clamp(target_instance.image_index, 0, (array_length(coords) - 1))
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    x = target_instance.x - x_offset + coords[array_index][0]
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    y = target_instance.y - y_offset + coords[array_index][1]
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}