1 | function scr_recreate_heart_battle_menu_text_froggit_intro_yellow |
2 | { |
3 | if (text_deadlock_1 == true) |
4 | instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), text_deadlock_contents_1) |
5 | else |
6 | { |
7 | instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_intro) |
8 | text_deadlock_contents_1 = obj_dialogue_battle_move_select_intro |
9 | text_deadlock_1 = true |
10 | } |
11 | } |