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function scr_recreate_heart_battle_menu_text_insomnitot_soloscr_recreate_heart_battle_menu_text_insomnitot_solofunction scr_recreate_heart_battle_menu_text_insomnitot_solo() //gml_Script_scr_recreate_heart_battle_menu_text_insomnitot_solo
{
var last_text_move_select = global.last_text_move_select
var action_3_selected_count = global.action_3_selected_count
var heart_position = script_execute(gml_Script_scr_return_heart_battle_menu_position)
if (text_deadlock_1 == true)
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), text_deadlock_contents_1)
else if (last_text_move_select == 0)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_intro)
text_deadlock_contents_1 = 3004
text_deadlock_1 = true
}
else if (global.enemy_low_hp == true)
{
var random_number = irandom_range(1, 2)
if (random_number == 1)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_low_hp_1)
text_deadlock_contents_1 = 3016
}
else if (random_number == 2)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_low_hp_1_v2)
text_deadlock_contents_1 = 3018
}
text_deadlock_1 = true
}
else if (global.enemy_sparing == true)
{
random_number = irandom_range(1, 2)
if (random_number == 1)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing)
text_deadlock_contents_1 = 3030
}
else if (random_number == 2)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing_v2)
text_deadlock_contents_1 = 3031
}
text_deadlock_1 = true
}
else if (action_3_selected_count >= 1 && heart_position == "2122")
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_action_3)
text_deadlock_contents_1 = 3008
text_deadlock_1 = true
}
else
{
var random_text_move_select = irandom_range(1, 4)
if (random_text_move_select == 1)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_1)
text_deadlock_contents_1 = 3020
text_deadlock_1 = true
}
else if (random_text_move_select == 2)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_2)
text_deadlock_contents_1 = 3021
text_deadlock_1 = true
}
else if (random_text_move_select == 3)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_3)
text_deadlock_contents_1 = 3022
text_deadlock_1 = true
}
else if (random_text_move_select == 4)
{
instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_4)
text_deadlock_contents_1 = 3023
text_deadlock_1 = true
}
}
} () //gml_Script_scr_recreate_heart_battle_menu_text_insomnitot_solo |
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{ |
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var last_text_move_select = global.last_text_move_select |
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var action_3_selected_count = global.action_3_selected_count |
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var heart_position = script_execute(gml_Script_scr_return_heart_battle_menu_position) |
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if (text_deadlock_1 == true) |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), text_deadlock_contents_1) |
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else if (last_text_move_select == 0) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_intro) |
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text_deadlock_contents_1 = 3004 |
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text_deadlock_1 = true |
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} |
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else if (global.enemy_low_hp == true) |
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{ |
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var random_number = irandom_range(1, 2) |
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if (random_number == 1) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_low_hp_1) |
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text_deadlock_contents_1 = 3016 |
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} |
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else if (random_number == 2) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_low_hp_1_v2) |
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text_deadlock_contents_1 = 3018 |
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} |
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text_deadlock_1 = true |
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} |
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else if (global.enemy_sparing == true) |
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{ |
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random_number = irandom_range(1, 2) |
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if (random_number == 1) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing) |
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text_deadlock_contents_1 = 3030 |
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} |
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else if (random_number == 2) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing_v2) |
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text_deadlock_contents_1 = 3031 |
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} |
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text_deadlock_1 = true |
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} |
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else if (action_3_selected_count >= 1 && heart_position == "2122") |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_action_3) |
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text_deadlock_contents_1 = 3008 |
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text_deadlock_1 = true |
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} |
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else |
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{ |
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var random_text_move_select = irandom_range(1, 4) |
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if (random_text_move_select == 1) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_1) |
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text_deadlock_contents_1 = 3020 |
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text_deadlock_1 = true |
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} |
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else if (random_text_move_select == 2) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_2) |
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text_deadlock_contents_1 = 3021 |
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text_deadlock_1 = true |
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} |
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else if (random_text_move_select == 3) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_3) |
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text_deadlock_contents_1 = 3022 |
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text_deadlock_1 = true |
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} |
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else if (random_text_move_select == 4) |
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{ |
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instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_4) |
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text_deadlock_contents_1 = 3023 |
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text_deadlock_1 = true |
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} |
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} |
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} |