scr_route_determination_darkruins_yellowfunction
scr_route_determination_darkruins_yellow() //gml_Script_scr_route_determination_darkruins_yellow
{
if (global.dark_ruins_genocide_counter_total == 0 && global.dark_ruins_boss_status[1] != 2 && global.dark_ruins_boss_status[3] != 2)
global.route = 2
else if (global.dark_ruins_genocide_complete == 1 && global.dark_ruins_boss_status[1] != 1 && global.dark_ruins_boss_status[3] != 1)
global.route = 3
else
global.route = 1
if (global.dark_ruins_genocide_complete == 1 && global.dark_ruins_boss_status[1] == 1 && global.dark_ruins_boss_status[3] != 1)
global.flag[22 Unused] = 1
}