scr_talking_normal_colorfunction
scr_talking_normal_color() //gml_Script_scr_talking_normal_color
{
switch current_char
{
case " ":
case "*":
if (color_count >= 1)
{
switch current_char_2
{
case " ":
case "*":
if (color_count >= 2)
{
switch current_char_3
{
case " ":
case "*":
break
default:
audio_stop_sound(snd_talk_default)
audio_play_sound(snd_talk_default, 20, false)
}
}
break
default:
audio_stop_sound(snd_talk_default)
audio_play_sound(snd_talk_default, 20, false)
}
}
break
default:
audio_stop_sound(snd_talk_default)
audio_play_sound(snd_talk_default, 20, false)
}
can_talk = true
}