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function tile_get_id(argument0) //gml_Script_tile_get_id |
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{ |
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var __index = argument0 |
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var __currtile = 0 |
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var __layers = layer_get_all() |
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var __numlayers = array_length_1d(__layers) |
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for (var __i = 0; __i < __numlayers; __i++) |
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{ |
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var __els = layer_get_all_elements(__layers[__i]) |
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var __numels = array_length_1d(__els) |
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for (var __j = 0; __j < __numels; __j++) |
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{ |
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var __eltype = layer_get_element_type(__els[__j]) |
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if (__eltype == 7) |
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{ |
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if (__currtile == __index) |
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return __els[__j]; |
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__currtile++ |
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} |
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} |
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} |
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return -1; |
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} |