1 | function tile_layer_delete_at(argument0, argument1, argument2) //gml_Script_tile_layer_delete_at |
2 | { |
3 | var __depth = argument0 |
4 | var __x = argument1 |
5 | var __y = argument2 |
6 | var __tile_el = tile_layer_find(__depth, __x, __y) |
7 | if (__tile_el != -1) |
8 | layer_tile_destroy(__tile_el) |
9 | } |