1 | event_inherited() |
2 | up_sprite = 105 |
3 | right_sprite = 104 |
4 | down_sprite = 109 |
5 | left_sprite = 103 |
6 | up_sprite_idle = 106 |
7 | right_sprite_idle = 115 |
8 | down_sprite_idle = 114 |
9 | left_sprite_idle = 113 |
10 | action_sprite = false |
11 | action_sprite_stop = false |
12 | npc_direction = "down" |
13 | npc_direction_hold = "nothing" |
14 | npc_dynamic_depth = true |
15 | image_speed = 0 |
16 | actor_speed = 3 |
17 | can_walk = false |
18 | is_walking = false |
19 | is_talking = 0 |
20 | interact = false |
21 | can_interact = true |
22 | no_loop_destination = false |
23 | x_destination = 0 |
24 | y_destination = 0 |
25 | axis_override = "x" |
26 | end_direction = "down" |
27 | walk_direction_flip = false |
28 | walk_collider = -4 |
29 | npc_arrived = false |
30 | npc_original_x = 0 |
31 | npc_original_y = 0 |
32 | x_dest[0] = 0 |
33 | y_dest[0] = 0 |
34 | current_destination = 0 |