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gml_Object_obj_arcade_mew_Create_0

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1
image_speed = 0.4
2
arc_can_shoot = false
3
arc_hurt = false
4
arc_hurt_time = 30
5
arc_blink_time = 0
6
arc_shoot_cd = 0
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arc_spd = 3
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arc_upgrade = "none"
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dash_buffered = false
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dash_overlay = 0
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dash_speed = arc_spd * 3
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is_dashing = false
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dash_distance = 4
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dash_timer = dash_distance
15
move_x_dash = 0
16
move_y_dash = 0
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dash_delay = 4
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dash_delay_max = 4
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can_dash = true
20
charge_percentage = 0
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charge_time = 30
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charge_time_max = 30
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is_charged = false
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is_charging = false
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charged_overlay_alpha = 0
26
charge_sound = 0