1 | if (global.hotland_flag[9] < 2) |
2 | { |
3 | if (global.enemy_mode == 0) |
4 | { |
5 | global.attack_cycle += 1 |
6 | if (global.attack_cycle >= global.attack_cycle_max) |
7 | global.enemy_mode = 1 |
8 | } |
9 | else if (global.enemy_mode == 1) |
10 | { |
11 | with (obj_martlet_final_attack_controller) |
12 | event_user(0) |
13 | } |
14 | } |
15 | else |
16 | { |
17 | with (obj_martlet_final_2_attack_controller) |
18 | event_user(0) |
19 | } |