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gml_Object_obj_attack_cycler_starlo_Other_10

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1
if (global.turns_passed != 9 && global.turns_passed != 10)
2
    global.attack_cycle += 1
3
if (global.attack_cycle > global.attack_cycle_max)
4
    global.attack_cycle = 1
5
if (global.turns_passed >= 11 && global.attack_cycle < 11)
6
    global.attack_cycle = 11