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gml_Object_obj_background_battle_parent_Step_0

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1
if (custom_fade_direction == "out")
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{
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    if (image_alpha > custom_fade_alpha)
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        image_alpha -= custom_fade_rate
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}
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else if (custom_fade_direction == "in")
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{
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    if (image_alpha < global.image_alpha_enemy_attacking)
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    {
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        image_alpha += custom_fade_rate
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        if (image_alpha >= global.image_alpha_enemy_attacking)
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            custom_fade_direction = "nothing"
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    }
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}
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else
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    image_alpha = global.image_alpha_enemy_attacking
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event_user(1)