if (irandom(1) == 0)
instance_create(irandom_range(0, room_width), irandom_range(0, 30), obj_bacgkround_boss_battle_axis_number_spawner)
alarm[2] = irandom_range(25, 45)alarm[2]if (irandom(1) == 0) instance_create(irandom_range(0, room_width), irandom_range(0, 30), obj_bacgkround_boss_battle_axis_number_spawner) alarm[2] = irandom_range(25, 45)