1 |
if live_call() |
2 |
return global.live_result; |
3 |
var opacity_target = (1 + (sin(current_time / 1000))) * 0.3 + 0.4 |
4 |
if instance_exists(obj_starlo_dead) |
5 |
{ |
6 |
instance_destroy(obj_tumble_generator) |
7 |
if (opacity > 0) |
8 |
opacity -= 0.03 |
9 |
} |
10 |
if (fade_in == 1) |
11 |
{ |
12 |
if (opacity < opacity_target) |
13 |
opacity += 0.05 |
14 |
else |
15 |
{ |
16 |
instance_create_depth(0, 0, (depth - 1), obj_tumble_generator) |
17 |
fade_in = 2 |
18 |
} |
19 |
} |
20 |
else if (fade_in == 2) |
21 |
opacity = (1 + (sin(current_time / 1000))) * 0.3 + 0.4 |