Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_barnpc_snowdin14b_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited()
2
if interact
3
{
4
    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
5
    is_talking = 1
6
    with (msg)
7
    {
8
        portrait = false
9
        switch other.npc_flag
10
        {
11
            case 0:
12
                color = true
13
                col_modif[0] = 255
14
                message[0] = "* 'Ay kid. The getup."
15
                message[1] = "* I'm guessin' you're from the#  Dunes eh?"
16
                message_col[1][0] = "                              #  Dunes    "
17
                message[2] = "* Wacky place that is."
18
                message[3] = "* I'm probably the only other one#  'ere that's been around those#  parts."
19
                message[4] = "* Some monsters avoid it due to#  the dryness and high#  temperature."
20
                message[5] = "* What's a kid like you doin'#  hangin' with those wild guys,#  eh?"
21
                message[6] = "* Don't look so confused, I'm#  just messin' with ya, heh heh."
22
                other.npc_flag += 1
23
                global.snowdin_flag[18] = 1
24
                break
25
            case 1:
26
                message[0] = "* You've gotta try the pancakes#  'ere."
27
                message[1] = "* They're the main reason I#  traveled all this way."
28
                break
29
        }
30
31
    }
32
}