Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_el_bailador_controller_Draw_0

(view raw script w/o annotations or w/e)
1
if (battle_el_bail_event_tutorial == true)
2
{
3
    if (draw_tutorial_arrows == true && can_draw_arrows == true && instance_exists(obj_heart_battle_fighting_parent))
4
    {
5
        var battle_box = obj_dialogue_box_battle_transformation_any
6
        draw_sprite_part_ext(spr_heart_tutorial_arrows_yellow, 0, 0, 0, 9, 27, (battle_box.bbox_left + 18), (battle_box.bbox_bottom - 44), 2, 2, c_white, image_alpha)
7
        draw_sprite_part_ext(spr_heart_tutorial_arrows_yellow, 0, 17, 0, 10, 27, (battle_box.bbox_right - 36), (battle_box.bbox_bottom - 44), 2, 2, c_white, image_alpha)
8
    }
9
}