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gml_Object_obj_battle_enemy_attack_axis_geno_9_Create_0

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1
if live_call()
2
    return global.live_result;
3
attack_tick = 0
4
attack_count = 3
5
attack_turret[5] = -4
6
excluded_number = irandom_range(0, 2)
7
excluded_number_2 = irandom_range(3, 5)
8
ball_last = -4