| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var heart = obj_heart_battle_fighting_parent; |
| 4 |
if (image_alpha <= 1) |
| 5 |
image_alpha += 0.2; |
| 6 |
if (image_index >= 11 && move_noloop == false && warn_timer == -1) |
| 7 |
{ |
| 8 |
direction = point_direction(x, y, heart.x, heart.y); |
| 9 |
speed = move_speed; |
| 10 |
image_speed = 0; |
| 11 |
image_xscale = 1.5; |
| 12 |
image_yscale = 1.5; |
| 13 |
hold_timer = 7; |
| 14 |
move_noloop = true; |
| 15 |
} |
| 16 |
if (warn_timer > 0) |
| 17 |
{ |
| 18 |
warn_timer--; |
| 19 |
} |
| 20 |
else if (warn_timer != -1) |
| 21 |
{ |
| 22 |
if (!warn_flash) |
| 23 |
{ |
| 24 |
warn_timer = 3; |
| 25 |
warn_flash = true; |
| 26 |
audio_play_sound(snd_bullet_warning, 1, 0); |
| 27 |
image_blend = c_red; |
| 28 |
} |
| 29 |
else |
| 30 |
{ |
| 31 |
move_noloop = false; |
| 32 |
warn_timer = -1; |
| 33 |
image_blend = c_white; |
| 34 |
} |
| 35 |
} |
| 36 |
if (hold_timer > 0) |
| 37 |
hold_timer--; |
| 38 |
else |
| 39 |
image_speed = image_speed_base; |
| 40 |
if (speed > 0) |
| 41 |
speed -= 0.5; |
| 42 |
else |
| 43 |
speed = 0; |
| 44 |
if (image_xscale > 1.05) |
| 45 |
image_xscale = lerp(image_xscale, 1, 0.15); |
| 46 |
else |
| 47 |
image_xscale = 1; |
| 48 |
image_yscale = image_xscale; |