| 1 | 
        var battle_box = 3154;  | 
    
    
    
        | 2 | 
        if (!instance_exists(obj_heart_battle_fighting_parent))  | 
    
    
    
        | 3 | 
        { | 
    
    
    
        | 4 | 
            instance_destroy();  | 
    
    
    
        | 5 | 
            exit;  | 
    
    
    
        | 6 | 
        }  | 
    
    
    
        | 7 | 
        if (instance_exists(obj_heart_battle_fighting_parent))  | 
    
    
    
        | 8 | 
        { | 
    
    
    
        | 9 | 
            x = obj_heart_battle_fighting_parent.x + lengthdir_x(shield_offset, obj_heart_battle_fighting_parent.soul_direction);  | 
    
    
    
        | 10 | 
            y = obj_heart_battle_fighting_parent.y + lengthdir_y(shield_offset, obj_heart_battle_fighting_parent.soul_direction);  | 
    
    
    
        | 11 | 
        }  | 
    
    
    
        | 12 | 
        direction = obj_heart_battle_fighting_axis.soul_direction;  | 
    
    
    
        | 13 | 
        image_angle = direction;  |