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gml_Object_obj_battle_enemy_attack_bowll_bull_dust_Step_0

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1
if (!instance_exists(id_bull))
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{
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    instance_destroy()
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    return;
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}
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image_xscale += image_xscale_inc
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image_yscale += image_yscale_inc
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imagea_normal -= 0.05
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if (imagea_normal <= 0)
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{
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    instance_destroy()
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    return;
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}
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image_alpha = imagea_normal * id_bull.image_alpha
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depth = depth_default - image_xscale