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gml_Object_obj_battle_enemy_attack_cactony_needle_green_white_Other_13

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1
var spacing_h_2 = round(obj_battle_enemy_attack_cactony_needle_green_generator.spacing_h / 2)
2
global.id_store = id
3
instance_create((x + spacing_h_2 * move_direction), y, obj_battle_enemy_attack_cactony_needle_green_green)
4
green_id = global.id_store
5
global.id_store = id