if live_call()
return global.live_result;
if (counter_current > counter_max)
{
if (!alarm[1])
alarm[1] = 20alarm[1]if live_call() return global.live_result; instance_destroy()
return;
}
if (!alarm[0])
alarm[0] = 70alarm[0]if live_call() return global.live_result; counter_current += 1 instance_create_depth(0, 0, -100, obj_battle_enemy_attack_ceroba_flower_circle_spawner_pacifist)