1 | if live_call() |
2 | return global.live_result; |
3 | bullet_number_max = 12 |
4 | bullet_number_current = 0 |
5 | bullet_speed = 6 |
6 | attack_dir = irandom_range(0, 360) |
7 | timer = 0 |
8 | scene = 0 |
9 | cutscene_timer = 0 |
10 | _speed_perc = 1 |
11 | hint_alpha = 0 |
12 | hint_draw = false |
13 | if (!instance_exists(obj_ceroba_transform_slowdown)) |
14 | instance_create_depth(0, 0, -10000, obj_ceroba_transform_slowdown) |