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gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_bullet_Step_0

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1
if (!instance_exists(obj_heart_battle_fighting_parent))
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{
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    instance_destroy()
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    return;
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}
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attack_target_x = creator.x
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attack_target_y = creator.y
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x = attack_target_x + (lengthdir_x(attack_distance, attack_dir))
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y = attack_target_y + (lengthdir_y(attack_distance, attack_dir))
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if (attack_dir < 360)
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    attack_dir += bullet_speed
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else
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    attack_dir = bullet_speed
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attack_distance += bullet_speed_2
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bullet_speed_2 = lerp(bullet_speed_2, 2, 0.1)
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if (fade_out == true)
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{
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    if (image_alpha > 0)
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        image_alpha -= 0.1
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    else
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        instance_destroy()
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}