1 | counter_current = 0 |
2 | counter_max = 300 |
3 | var xx = choose((obj_dialogue_box_battle_transformation_any.bbox_left - 32), (obj_dialogue_box_battle_transformation_any.bbox_right + 32)) |
4 | var yy = choose((obj_dialogue_box_battle_transformation_any.bbox_top - 32), (obj_dialogue_box_battle_transformation_any.bbox_bottom + 32)) |
5 | instance_create(xx, yy, obj_battle_enemy_attack_ceroba_flower_spiral_spawner) |