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gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_checker_Create_0

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1
counter_current = 0
2
counter_max = 300
3
var xx = choose((obj_dialogue_box_battle_transformation_any.bbox_left - 32), (obj_dialogue_box_battle_transformation_any.bbox_right + 32))
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var yy = choose((obj_dialogue_box_battle_transformation_any.bbox_top - 32), (obj_dialogue_box_battle_transformation_any.bbox_bottom + 32))
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instance_create(xx, yy, obj_battle_enemy_attack_ceroba_flower_spiral_spawner)