| 1 | if (counter_current >= counter_max) |
| 2 | { |
| 3 | instance_destroy(); |
| 4 | exit; |
| 5 | } |
| 6 | counter_current += 1; |
| 7 | if (instance_exists(obj_battle_enemy_attack_ceroba_fire_circle_fireball)) |
| 8 | obj_battle_enemy_attack_ceroba_fire_circle_fireball.image_blend = c_red; |