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gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_pacifist_Create_0

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1
if live_call()
2
    return global.live_result;
3
bullet_number = 5
4
timer = 0
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can_move = false
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move_speed = 4
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image_alpha = 0
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image_speed = 0.2
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alarm[1] = 60
alarm[1]

if live_call() return global.live_result; can_move = true
10
dir = choose("down", "left", "right", "up")