1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (image_alpha < 1) |
4 |
image_alpha += 0.1 |
5 |
else if (!alarm[0]) |
6 |
alarm[0] = 10alarm[0]if live_call()
return global.live_result;
for (var i = 0; i < bullet_number; i++)
{
var bullet = instance_create(x, y, obj_battle_enemy_attack_ceroba_flower_spiral_bullet)
bullet.attack_dir = (i + 1) * (360 / bullet_number)
bullet.creator = id
if (bullet.attack_dir > 360)
bullet.attack_dir -= 360
}
if (bullet_number == 6)
bullet_number = 7
else
bullet_number = 6
alarm[0] = 40
image_xscale = 1.5
image_yscale = 1.5 |
7 |
if (can_move == true) |
8 |
{ |
9 |
if (dir == "right") |
10 |
{ |
11 |
if (x > obj_dialogue_box_battle_transformation_any.bbox_right && hspeed > 0) |
12 |
hspeed -= 0.2 |
13 |
else if (hspeed < move_speed) |
14 |
hspeed += 0.1 |
15 |
} |
16 |
if (dir == "left") |
17 |
{ |
18 |
if (x < obj_dialogue_box_battle_transformation_any.bbox_left && hspeed < 0) |
19 |
hspeed += 0.2 |
20 |
else if (hspeed > (-move_speed)) |
21 |
hspeed -= 0.2 |
22 |
} |
23 |
if (dir == "left" || dir == "right") |
24 |
{ |
25 |
if (hspeed == 0 && y < obj_dialogue_box_battle_transformation_any.bbox_bottom) |
26 |
dir = "down" |
27 |
else if (hspeed == 0) |
28 |
dir = "up" |
29 |
} |
30 |
if (dir == "down") |
31 |
{ |
32 |
if (y > obj_dialogue_box_battle_transformation_any.bbox_bottom && vspeed > 0) |
33 |
vspeed -= 0.2 |
34 |
else if (vspeed < move_speed) |
35 |
vspeed += 0.2 |
36 |
} |
37 |
if (dir == "up") |
38 |
{ |
39 |
if (y < obj_dialogue_box_battle_transformation_any.bbox_top && vspeed < 0) |
40 |
vspeed += 0.2 |
41 |
else if (vspeed > (-move_speed)) |
42 |
vspeed -= 0.2 |
43 |
} |
44 |
if (dir == "up" || dir == "down") |
45 |
{ |
46 |
if (vspeed == 0 && x < obj_dialogue_box_battle_transformation_any.bbox_right) |
47 |
dir = "right" |
48 |
else if (vspeed == 0) |
49 |
dir = "left" |
50 |
} |
51 |
} |
52 |
if (image_xscale > 1) |
53 |
image_xscale -= 0.05 |
54 |
if (image_yscale > 1) |
55 |
image_yscale -= 0.05 |