1 |
switch counter_current |
2 |
{ |
3 |
case 0: |
4 |
with (instance_create(320, (room_height + 60), obj_battle_enemy_attack_ceroba_jumping_flower)) |
5 |
ring_object = 2725 |
6 |
counter_timer = 35 |
7 |
counter_current++ |
8 |
break |
9 |
case 1: |
10 |
if (counter_timer > 0) |
11 |
{ |
12 |
counter_timer-- |
13 |
return; |
14 |
} |
15 |
with (instance_create(370, (room_height + 60), obj_battle_enemy_attack_ceroba_jumping_flower)) |
16 |
ring_object = 2727 |
17 |
counter_timer = 20 |
18 |
counter_current++ |
19 |
break |
20 |
case 2: |
21 |
if (counter_timer > 0) |
22 |
{ |
23 |
counter_timer-- |
24 |
return; |
25 |
} |
26 |
with (instance_create(270, (room_height + 60), obj_battle_enemy_attack_ceroba_jumping_flower)) |
27 |
ring_object = 2725 |
28 |
counter_timer = 40 |
29 |
counter_current++ |
30 |
break |
31 |
case 3: |
32 |
if (counter_timer > 0) |
33 |
{ |
34 |
counter_timer-- |
35 |
return; |
36 |
} |
37 |
with (instance_create(250, (room_height + 60), obj_battle_enemy_attack_ceroba_jumping_flower)) |
38 |
ring_object = 2727 |
39 |
with (instance_create(390, (room_height + 60), obj_battle_enemy_attack_ceroba_jumping_flower)) |
40 |
ring_object = 2725 |
41 |
counter_timer = 130 |
42 |
counter_current++ |
43 |
break |
44 |
case 4: |
45 |
if (counter_timer > 0) |
46 |
{ |
47 |
counter_timer-- |
48 |
return; |
49 |
} |
50 |
instance_destroy() |
51 |
break |
52 |
} |