Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Create_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
battle_box = obj_dialogue_box_battle_transformation_any
4
instance_create_depth(choose(battle_box.bbox_left, battle_box.bbox_right), (battle_box.bbox_top - 40), -100, obj_ceroba_attack_fire_mask)
5
if (global.hotland_flag[2] != 0)
6
{
7
}
8
attack_stop = false