1 | if live_call() |
2 | return global.live_result; |
3 | instance_destroy(obj_ceroba_attack_bullet_trail_mask) |
4 | instance_destroy(obj_ceroba_attack_bullet_trail_fireball) |
5 | if instance_exists(obj_ceroba_phase_2_shield) |
6 | { |
7 | var shield_perc = obj_ceroba_phase_2_shield.fill_percentage |
8 | if (shield_perc < 1) |
9 | { |
10 | with (obj_dialogue_box_battle_transformation_any) |
11 | event_user(0) |
12 | } |
13 | } |